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Cloud9 x JetBrains: Technical Overview

Goals and Objectives

  • Showcase the power and versatility of JetBrains’ professional development tools (IDEs and AI Coding Agent Junie) by integrating them directly into Cloud9’s workflow and content creation.
  • Create highly interactive, bespoke applications and tools that engage the esports community while highlighting technical excellence.
  • Drive tangible brand awareness and lead generation for JetBrains among a highly targeted audience of tech-savvy gaming enthusiasts and developers.

Cloud9’s partnership with JetBrains bridges the gap between competitive gaming and professional software development. By utilizing JetBrains IDEs and the AI Coding Agent Junie, Cloud9 engineered a suite of custom applications ranging from podcast randomizer tools to advanced 3D data visualization platforms. This collaboration not only enhanced Cloud9’s content production and fan engagement but also authentically demonstrated the practical, high-level capabilities of JetBrains’ software to a global audience. 

83

Leads Generated from AWS Aim Trainer

1.5M

Impressions from Technical Tools Developed

5

JetBrains Programming Tools Used

175

Junie's Arcade Demo Interactions

Collaborative Efforts

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Cloud9 x JetBrains: VCT & LCS Player Picker

Goals and Objectives:
Develop a lightweight, branded randomizer tool to drive engaging, unpredictable podcast content.
Seamlessly integrate JetBrains branding into Cloud9's on-screen content production workflow.

To support collaborative content creation, Cloud9 developed a custom randomizer application used directly during podcast recordings. The tool allowed hosts to instantly generate names from specific competitive categories (such as VCT All-Time Rosters or LCS 2026 Players) for blind ranking segments. Featuring prominent JetBrains logo integrations, a sleek dark theme (for the VCT version) and an iconic Cloud9 blue theme (for the LCS version), the apps served as a dynamic on-screen asset that elevated the production value and interactivity of the podcast, providing a seamless branded moment.

JetBrains IDEs and Tools Used:
PyCharm
AI Coding Agent Junie

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Cloud9 x JetBrains: AWS Aim Trainer

Goals and Objectives:
Create an engaging, competitive booth-friendly mini-game to test fan reaction times against professional players.
Utilize JetBrains' AI Coding Agent Junie to actively build and iterate the tool.
Drive on-site lead generation for JetBrains through a streamlined event registration process.

Cloud9 developed an interactive reaction test program that replicates standard aim trainers but is uniquely themed around the C9 VALORANT roster. Users test their speed and accuracy, comparing their scores on a dynamic leaderboard against benchmark times set by professional players. Created with the direct assistance of JetBrains' AI Coding Agent, Junie, the tool functioned as an offline-capable, highly engaging booth activation. It successfully facilitated lead generation for JetBrains while providing a memorable, competitive fan experience at live events.

JetBrains IDEs and Tools Used:
PyCharm
AI Coding Agent Junie

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Cloud9 x JetBrains: LCS Skin Ranking Tool

Goals and Objectives:
Showcase the capabilities of JetBrains IDEs and AI Coding Agent Junie through a custom-built content tool.
Create an interactive "Skin Bracket" for players to engage with and discuss during a fun podcast segment.

Cloud9 utilized a JetBrains IDE and the AI Coding Agent Junie to engineer a custom League of Legends "Skin Bracket Tier List" application. This bespoke software was the centerpiece of a long-form YouTube segment where professional players pitted in-game cosmetics against one another in a head-to-head tournament. By transparently showcasing the development tools and AI assistance behind the app, the content organically highlighted JetBrains’ capabilities while delivering highly entertaining, personality-driven content to the League of Legends community.

JetBrains IDEs and Tools Used:
PyCharm
WebStorm
AI Coding Agent Junie

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Cloud9 x JetBrains: LCS Data Visualization Tool

Goals and Objectives:
Construct a robust 3D spatial analytics platform for League of Legends gameplay using JetBrains WebStorm.
Create an engaging, gamified data visualization tool suitable for both professional analysis and interactive content.

Leveraging JetBrains WebStorm and PyCharm along with AI Coding Agent Junie, Cloud9 engineers developed a highly interactive 3D spatial analytics platform that maps League of Legends kill and death locations into customizable heatmaps. The tool allows users to filter vast datasets by rank and role, offering deep tactical insights. Beyond professional data analysis, the platform was adapted for content through a gamified "Guess the Rank" mode. This demonstrated how JetBrains software can power both high-level esports data engineering and compelling, fan-facing entertainment.

JetBrains IDEs and Tools Used:
PyCharm
WebStorm
AI Coding Agent Junie

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Cloud9 x JetBrains: "Cloud9 Stealth" IDE Theme

Goals and Objectives:
Design a professional-grade IDE theme tailored for the JetBrains software ecosystem.
Enhance the fan experience by delivering a Cloud9-branded IDE theme.

Merging esports aesthetics with professional software development, Cloud9 designed "Cloud9 Stealth," a custom theme for JetBrains IDEs. The theme utilizes a refined dark palette with the iconic Cloud9 high-contrast blue, white, and amber syntax highlighting to reduce cognitive load and eye strain. Featuring subtle Cloud9 branding integrated into the empty state, the theme was built for the JetBrains Theme Marketplace, offering developers worldwide, especially Cloud9 fans, a sleek and focus-driven coding environment.

JetBrains IDEs and Tools Used:
IntelliJ IDEA
AI Coding Agent Junie

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